The Effect of Different Simulation Methods Used in Adult Basic Life Support Training on Knowledge, Skills, Self-Efficacy, and Satisfaction in Layperson First Aider
The Effect of Different Simulation Methods Used in Adult Basic Life Support Training on Knowledge, Skills, Self-Efficacy, and Satisfaction in Layperson First Aider
The aim of this study is to evaluate the effects of different simulation methods Virtual Reality-Aided Simulation (VRS), High-Fidelity Simulation (HFS), Low-Fidelity Simulation (LFS) used in adult Basic Life Support (BLS) training on the knowledge, skills, self-efficacy, and satisfaction levels of lay rescuers who are not health professionals.
The study population included Ministry of Health personnel, and the sample comprised participants of the certified BLS training held on December 6-8, 2023. Sample size was calculated using G*Power (v3.1.9), based on a medium effect size (f = 0.25), with α = 0.05, power = 0.90, three groups, and two time points. The analysis indicated a minimum of 54 participants; accounting for possible dropouts, 21 individuals were included per group, totaling 63 volunteers. The data collection instruments included the Descriptive Characteristics Form, the General Self-Efficacy Scale (GSES), the BLS Knowledge Level Assessment Form, the BLS Skills Evaluation Form, the BLS Self-Efficacy Questionnaire, and the BLS Training Satisfaction Survey.
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Exclusion Criteria: