Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
| Name | Class |
|---|---|
| Ataturk University | OTHER |
Not provided
Not provided
Not provided
Not provided
Not provided
This randomized controlled trial investigated the impact of a Mindfulness-Based Stress Reduction (MBSR) program on digital game addiction, perceived stress, and sleep quality among adolescents. The primary research questions were as follows: Does the Mindfulness-Based Stress Reduction Program influence adolescents' levels of digital game addiction? Does the Mindfulness-Based Stress Reduction Program affect adolescents' perceived stress levels? Does the Mindfulness-Based Stress Reduction Program impact adolescents' sleep quality? Participants, aged 12-16, will be randomly allocated to either an intervention group, which will undergo an 8-week MBSR program, or a control group, which will continue with routine school activities. The MBSR program comprises weekly 40-minute sessions that include breath awareness, body scanning, mindful movement, and emotion regulation exercises. Data will be collected using the Digital Game Addiction Scale, Perceived Stress Scale, and Pittsburgh Sleep Quality Index at both the pretest and posttest stages. This study is anticipated to contribute to the development of preventive strategies for behavioral addictions and enhance the emotional well-being and sleep patterns of adolescents.
The Mindfulness-Based Stress Reduction (MBSR) program is a structured behavioral intervention aimed at enhancing awareness and emotional regulation through mindfulness practices. This study assessed the efficacy of an 8-week MBSR program implemented in high school settings in Muş, Turkey. A total of 80 adolescents (40 intervention and 40 control) will voluntarily participate in the study. The intervention group will engage in mindfulness sessions concentrating on "being present," "breath awareness," "accepting difficult emotions," and "self-compassion." Each session will have a duration of approximately 40 min per week. Ethical approval was obtained from the Atatürk University Non-Interventional Clinical Research Ethics Committee (Decision No: 2025/461). The anticipated findings aim to provide evidence supporting the use of mindfulness-based interventions to enhance adolescent mental health and prevent digital gaming addiction.
Not provided
Not provided
Not provided
Not provided
| Label | Type | Description | Intervention Names |
|---|---|---|---|
| Experimental: Mindfulness-Based Stress Reduction (MBSR) | Experimental | Participants in this group will receive an 8-week Mindfulness-Based Stress Reduction (MBSR) program specifically designed for adolescents. Each session lasts approximately 40 minutes and includes breathing awareness, body scan, mindful movement, and emotional regulation exercises. The sessions are conducted once a week in a classroom setting by a trained instructor. Participants are encouraged to practice mindfulness exercises at home between sessions. |
|
| No Intervention: Control Group | No Intervention | Participants in this group will not receive any mindfulness or behavioral intervention. They will continue their normal school routine and educational activities during the study period. After the study concludes, they will be offered a brief introductory mindfulness session as an ethical consideration. |
| Name | Type | Description | Arm Group Labels | Other Names |
|---|---|---|---|---|
| Mindfulness-Based Stress Reduction Program (MBSR) | Behavioral | The intervention consists of an 8-week Mindfulness-Based Stress Reduction (MBSR) program adapted for adolescents. Each weekly session lasts approximately 40 minutes and is conducted in a classroom setting by a trained instructor. The program includes breathing awareness, body scan, mindful movement, and emotion regulation exercises. Participants are encouraged to practice mindfulness at home between sessions using simple guided exercises. |
| Measure | Description | Time Frame |
|---|---|---|
| Digital Game Addiction Score | Measured by the Digital Game Addiction Scale. Score range: 7 (minimum) to 35 (maximum). Higher scores indicate worse outcomes, representing higher levels of digital game addiction. | Baseline (Week 0) and Post-intervention (Week 8) |
| Measure | Description | Time Frame |
|---|---|---|
| Perceived Stress Score | Measured by the Perceived Stress Scale. Score range: 0 (minimum) to 56 (maximum). Higher scores indicate worse outcomes, reflecting a higher level of perceived stress. | Baseline (Week 0) and Post-intervention (Week 8) |
| Sleep Quality Score |
Not provided
Inclusion Criteria:
Exclusion Criteria:
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
| Facility | Status | City | State | ZIP | Country | Contacts |
|---|---|---|---|---|---|---|
| Atatürk University, Health Sciences Institute | Erzurum | Turkey (Türkiye) |
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Participants were randomly assigned to an intervention group that received an 8-week Mindfulness-Based Stress Reduction (MBSR) program and a control group that received no intervention. The study followed a two-arm, parallel-group, pretest-posttest design.
Not provided
Not provided
Not provided
|
Measured by the Pittsburgh Sleep Quality Index. Score range: 0 (minimum) to 21 (maximum). Higher scores indicate worse outcomes, representing poorer sleep quality. |
| Baseline (Week 0) and Post-intervention (Week 8) |
| ID | Term |
|---|---|
| D007319 | Sleep Initiation and Maintenance Disorders |
| ID | Term |
|---|---|
| D020919 | Sleep Disorders, Intrinsic |
| D020920 | Dyssomnias |
| D012893 | Sleep Wake Disorders |
| D009422 | Nervous System Diseases |
| D001523 | Mental Disorders |
Not provided
Not provided