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The aim of this research is to investigate the impact of game-based exercises on upper extremity muscle strength, sensory perception, and functionality in adult individuals. The focus lies in measuring and assessing the effects of these exercises on this particular group. The goal is to determine the potential benefits of game-based exercises concerning upper extremity muscle strength, sensory perception, and overall functionality in adults.
This study focuses on exploring how game-based exercises affect upper extremity muscle strength, sensory perception, and functionality in adults. It addresses the potential impact of these exercises on physical activity levels, sensory development, and body awareness. The research highlights the significance of physical engagement, particularly in digitally inactive environments, emphasizing the need for supportive physical activity interventions. Additionally, it delves into the intricate hand movements and functions related to grasping activities, emphasizing the importance of sensory perceptions in these processes. Ultimately, the study aims to understand the correlation between game-based exercises and various facets of upper extremity functionality in adults.
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| Label | Type | Description | Intervention Names |
|---|---|---|---|
| Game-Based Exercises | Experimental | The participants will engage in game-based exercise training twice a week for a total of 6 weeks. Each session will last for 45 minutes, and to ensure participants' sustained engagement, the activities will vary weekly. Here's an outline of the weekly activities: |
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| Control | No Intervention | No intervention will be applied to the control group |
| Name | Type | Description | Arm Group Labels | Other Names |
|---|---|---|---|---|
| Game-Based Exercises | Other | Week 1: Dough Kneading, Sorting Legumes, Cutting Lines with Scissors, Coloring with Dry Crayons Week 2: Dough Rolling, Scissor Use, Crumpling Paper, Finger Exercises, Tying Knots with Rubber Bands Week 3: Dough Cutting, Dough Rolling, Dough Stretching, Sewing with Needles, Wrapping Thread like a Spool, Sorting Legumes, Untying Knots in String Week 4: Rhythm Exercises, Dough Kneading and Rolling, Scissor Use, Sorting Legumes, Untying Knots in String Week 5: Stringing Beads on Thread, Unlocking, Tearing Paper, Sorting Legumes, Untying Knots in String Week 6: Tying Shoe Laces, Opening-Closing Jar Lids, Sorting Legumes |
| Measure | Description | Time Frame |
|---|---|---|
| Hand Muscle Strength Assessment | Hand muscle strength will be evaluated with the Jamar Hand Dynamometer. The unit of measurement for evaluations is kilogram-force. | Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6 |
| Finger Muscle Strength Assessment | Pinch force will be measured with Jamar Hydraulic Pinchmeter. The unit of measurement for evaluations is kilogram-force. | Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6 |
| Measure | Description | Time Frame |
|---|---|---|
| Sensory Assessment | Sensory Assessment will be evaluated by two-point discrimination test. The unit of measurement for evaluations is milimeter. | Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6 |
| Functional Assessment |
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Inclusion Criteria:
Exclusion Criteria:
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| Name | Affiliation | Role |
|---|---|---|
| EMİNE ARSLAN KILIÇOĞLU, PhD(c) | KTO Karatay University | Principal Investigator |
| Facility | Status | City | State | ZIP | Country | Contacts |
|---|---|---|---|---|---|---|
| KTO Karatay University | Konya | 42020 | Turkey (Türkiye) |
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Parallel Assignment
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One (Participant)
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Functional assessment will be evaluated with the Nine Hole Peg Test. The unit of measurement for evaluations is seconds. |
| Baseline measurement before the Gamed-Based Exercises begin (pre-intervention), post-intervention at week 6 |