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The main objective of this clinical trial is to identify a variation in visual strategy characterized by both head movements and eye movements of healthy volunteers during a target detection task when images simulating night vision goggles (NVG) are presented, compared to a situation in which the images simulate a natural environment.
To highlight changes in environmental scanning with simulated images from NVG, objective measurements will be collected:
Participants sit facing a screen (9.90 m x 2.10 m) onto which a virtual scene is projected. The objective is to correctly identify, as quickly as possible, a target stimulus (represented by a tank) that may appear in the scene. They must use the directional arrows on a game controller to indicate whether the tank is moving to the left or to the right.
There are four visits involving four viewing conditions in which the task remains the same:
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| Measure | Description | Time Frame |
|---|---|---|
| Eye movements characterized by saccades (speed, latency, and number) for each stimulus | Measurements from eyetracker | Day 1 (Visit 1) and during follow-up visits at Day 2 (Visit 2), Day 3 (Visit 3), and Day 4 (Visit 4) |
| Head movements (horizontal angle of the participant's head) for each stimulus and throughout the exposure | Measurements extract from motion capture | Day 1 (Visit 1) and during follow-up visits at Day 2 (Visit 2), Day 3 (Visit 3), and Day 4 (Visit 4) |
| Measure | Description | Time Frame |
|---|---|---|
| The average stimulus detection times. | Measurements from an eyetracker | Day 1 (Visit 1) and during follow-up visits at Day 2 (Visit 2), Day 3 (Visit 3), and Day 4 (Visit 4) |
| Number of correct responses to the perceptual task |
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Inclusion Criteria:
Exclusion Criteria:
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French volunteers
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| ID | Term |
|---|---|
| D001248 | Asthenopia |
| ID | Term |
|---|---|
| D005128 | Eye Diseases |
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Extract with software
| Day 1 (Visit 1) and during follow-up visits at Day 2 (Visit 2), Day 3 (Visit 3), and Day 4 (Visit 4) |
| Visual fatigue will be measured using a questionnaire | To highlight subjective visual fatigue generated by changes in visual search strategies using simulated images from night vision sensors. | Day 1 (Visit 1) and during follow-up visits at Day 2 (Visit 2), Day 3 (Visit 3), and Day 4 (Visit 4) |