Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
For children with burn injuries, changing their dressings can be one of the most traumatising experiences of their treatment journey. This process is not only distressing for the children but also for their parents and the healthcare professionals involved. Current methods to reduce this trauma include the use of play therapists, but such resources are often limited. There is good evidence that Augmented Reality (AR) and Virtual Reality (VR) can help by providing a distracting and immersive environment that eases pain and fear. However, no studies have yet compared these two modern technologies to see which is more effective
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
| Label | Type | Description | Intervention Names |
|---|---|---|---|
| Standard care | No Intervention | This is standard care (what they would normally receive if they were not enrolled into this study) | |
| Participants randomised to wear AR headset | Active Comparator | AR headset: MagicLeap 2 - running Divertini's "Watering Plants" world. |
|
| Participants randomised to wear VR headset | Active Comparator | VR Headset: Oculus Quest 2 - Running SyncVR's Relaxation and Pain control simulations |
|
| Name | Type | Description | Arm Group Labels | Other Names |
|---|---|---|---|---|
| Participants randomised to wear AR headset | Device | Participants will use an AR headset that employs a distraction game specifically designed for children and young adults undergoing painful procedures. |
| Measure | Description | Time Frame |
|---|---|---|
| determine the relative performance | To determine the relative performance of AR and VR in pain and anxiety control during burns dressings changes in comparison to standard of care. Objective measures: Pulse rate, Respiratory rate | 2 hours |
Not provided
Not provided
Inclusion Criteria:
• Participants presenting with guardians with parental responsibility, who are willing and able to consent to recruitment.
Exclusion Criteria:
• Children aged 4 or below
Not provided
Not provided
Not provided
Not provided
| Name | Role | Phone | Extension | |
|---|---|---|---|---|
| Akshat Sawhney, MBBS BSc MRCS | Contact | 01296 831378 | bht.research@nhs.net | |
| James Cooper, BSc, MSc | Contact | 07816020305 | james.cooper9@nhs.net |
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
Not provided
| Participants randomised to wear VR headset | Device | Participants will utilise a VR headset, running a calming virtual environment or an interactive game during the dressing change. |
|