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The goal of this clinical trial is to examine the effectiveness and safety of the VR FLOAT application as a tool to reduce negative thoughts and feelings and anxiety symptoms in students with high levels of stress and anxiety. The main questions it aims to answer are:
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| Label | Type | Description | Intervention Names |
|---|---|---|---|
| control | Active Comparator | psychoeducation on emotional regulation and distraction strategy + Application |
|
| experimental | Experimental | psychoeducation on emotional regulation and distraction strategy + Application with the FLOAT app |
|
| Name | Type | Description | Arm Group Labels | Other Names |
|---|---|---|---|---|
| psychoeducation on emotional regulation and distraction strategy | Behavioral | The experimenter gives the subject psychoeducation about emotional regulation and distraction strategy with the help of a conversation and a presentation. |
| Measure | Description | Time Frame |
|---|---|---|
| situational anxiety before session | The State-Trait Anxiety Inventory (STAI) questionnaire. range 20 to 100, with a higher score representing higher levels of anxiety | a week |
| situational anxiety after session | The State-Trait Anxiety Inventory (STAI) questionnaire. range 20 to 100, with a higher score representing higher levels of anxiety | a week |
| satisfaction with life | Satisfaction with Life Scale (SWLS). 5 to 35. A high score represents higher life satisfaction and a lower score represents a lower life satisfaction | baseline |
| satisfaction with life | Satisfaction with Life Scale (SWLS). 5 to 35. A high score represents higher life satisfaction and a lower score represents a lower life satisfaction | week 3, after intervention |
| Ease of using the technology | System Usability Scale (SUS). scale from 0 to 100. A score higher than 70 indicates good usability, while a score lower than 50 indicates low usability. | week 3, after intervention |
| Measure | Description | Time Frame |
|---|---|---|
| The FLOAT user experience | A semi-structured interview, will be analyzed qualitatively | week 3, after intervention |
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Inclusion Criteria:
Exclusion Criteria:
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| Name | Affiliation | Role |
|---|---|---|
| YAEL ENAV, professor | University of Haifa | Principal Investigator |
| Facility | Status | City | State | ZIP | Country | Contacts |
|---|---|---|---|---|---|---|
| University of Haifa | Haifa | Israel |
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| Using the FLOAT app on a virtual reality device | Device | The subject should wear the VR device, and use the FLOAT application. |
|
| psychoeducation on emotional regulation and distraction strategy + Application | Behavioral | psychoeducation on emotional regulation and distraction strategy + Application |
|