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Type of study: Two-group comparison.
Main question it aims to answer:
Does the use of virtual reality emergency scenarios provide a practical and effective tool to supplement traditional instructor-led training for first responder trainees?
A. For the traditional hazmat response training group; Traditional training will be held in the classroom environment for 45 minutes in the form of a lecture, then the training session will be terminated.
B. For VR hazmat response training group; After the traditional classroom session has ended, the participants will complete the additional VR training scenario, online content, and question-answer session. Once completed the session will be closed.
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| Label | Type | Description | Intervention Names |
|---|---|---|---|
| Classroom Training | Active Comparator | The active control group is given traditional hazmat response training which is already part of their curriculum. For the traditional training group the session is given in the classroom for 45 minutes and the training session is ended. |
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| Virtual Reality Training | Experimental | After the traditional training has ended, the experimental group will receive the additional VR scenario, online educational content and question and answer session. For the VR training group, the participant is asked to perform the analyze, plan, implement, and evaluation steps individually. After the training is completed the session is closed. |
|
| Name | Type | Description | Arm Group Labels | Other Names |
|---|---|---|---|---|
| Classroom Training | Behavioral | Active Comparator |
| |
| Measure | Description | Time Frame |
|---|---|---|
| Keywords identified on questionnaire | Participants will receive a score of zero to ten based on the number of keywords they identified. Each correct key word identified is worth 1 point. Minimum 0, maximum 10 points can be scored. Higher scores mean a better outcome. | day 1 |
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Inclusion Criteria:
Exclusion Criteria:
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| Facility | Status | City | State | ZIP | Country | Contacts |
|---|---|---|---|---|---|---|
| MetaMedia Training International | Frederick | Maryland | 21704 | United States |
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An experimental and a pretest-posttest control group design method were applied in this regard.
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The person who will make the statistical analysis does not know which group the participants in our study belong to and does not know the participants.
| Virtual Reality Training |
| Behavioral |
Experimental |
|