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Objective: To investigate the differences between eating virtual and real-life meals and test the hypothesis that eating a virtual meal can reduce hunger among healthy women.
Methods: Twenty healthy women will be recruited and partake in a randomized crossover study. The subjects will be asked to eat one introduction meal, two real meals, and two virtual meals, all containing real or virtual meatballs and potatoes. The real meals will be eaten on a plate placed on a scale which communicates with analytical software on a computer. The virtual meals will be eaten in a room, where participants are seated on a real chair in front of a real table, and fitted with the virtual-reality equipment. The eating behavior for both the real and virtual meals will be filmed. Hunger will be measured before and after the meals using questionnaires.
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| Label | Type | Description | Intervention Names |
|---|---|---|---|
| Virtual, then real meal | Experimental | Participant first had two lunch sessions eating virtual food (meal), with a wash-out period of three days. Participants then had two lunch sessions eating real food (meal), with a wash-out period of three days. |
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| Real, then virtual meal | Experimental | Participant first had two lunch sessions eating real food (meal), with a wash-out period of three days. Participants then had two lunch sessions eating virtual food (meal), with a wash-out period of three days. |
|
| Name | Type | Description | Arm Group Labels | Other Names |
|---|---|---|---|---|
| Virtual food | Behavioral | Virtual food eaten using immersive virtual reality equipment |
|
| Measure | Description | Time Frame |
|---|---|---|
| Difference in hunger before to after meal | Rated on visual analogue scale (range 0 - 100) | Before to after meal (on average around 10 minutes) |
| Measure | Description | Time Frame |
|---|---|---|
| Food intake | Grams of food ingested | During meal (around 10 minutes) |
| Meal duration | Minute duration of the meal | During meal (around 10 minutes) |
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Inclusion Criteria:
Exclusion Criteria:
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| Name | Affiliation | Role |
|---|---|---|
| Billy S Langlet, PhD | Karolinska Institutet | Principal Investigator |
| Facility | Status | City | State | ZIP | Country | Contacts |
|---|---|---|---|---|---|---|
| Karolinska Institutet | Stockholm | Huddinge | 14152 | Sweden |
| PubMed Identifier | Type | Citation | Retractions |
|---|---|---|---|
| 37561558 | Derived | Glympi A, Odegi D, Zandian M, Sodersten P, Bergh C, Langlet B. Eating Behavior and Satiety With Virtual Reality Meals Compared With Real Meals: Randomized Crossover Study. JMIR Serious Games. 2023 Aug 10;11:e44348. doi: 10.2196/44348. |
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Randomized crossover study with 2 repeats. Each person participated in two virtual meals and two real meals in random order.
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Masking was not possible in the current study, since it was obvious if you were eating virtual or real food. However, participants were not aware of the aim of the study.
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| Real food | Behavioral | Real food eaten using regular utensils |
|
| Forkfuls | Number of times participant took food from the plate | During meal (around 10 minutes) |
| Additions | Number of times the participant added food to the plate | During meal (around 10 minutes) |
| Chews | Number of times the participant chewed the food | During meal (around 10 minutes) |