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Internet Gaming Disorder (IOB) is an important problem that is increasingly prevalent all over the world and can be prevented before it develops. This research is a single-blind, randomized controlled experimental study to evaluate the effect of Internet-based education given to parents on children's Internet gaming disorder. 96 children and their parents studying in the central districts of a province and at risk for the development of IOBB were divided into intervention (48) and control groups (48) according to the randomization list. The "I know digital games" training consisting of three modules and 10 videos was given to the intervention group via the website prepared by the researchers, and no intervention was made to the control group. The research data were collected at three different times using the "Internet Gaming Disorder Scale Short Form" (İOOBÖ9-SF) and the forms developed by the researchers. In the analysis of data; descriptive statistics, Chi-square, Mann Whitney U test, and repeated measures ANOVA were used. Before the analysis, eight missing data in the control group were estimated with regression estimation models from intent to treat protocols. Statistical significance level p ≤0.05 was taken in all analyzes. Parents and children in the intervention and control groups were similar in terms of sociodemographic characteristics and playing characteristics (p>0.05). It would be beneficial to involve parents in the interventions that nurses will make for primary school children in order to prevent IOB.
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| Label | Type | Description | Intervention Names |
|---|---|---|---|
| web-based training for parents in the intervention group | Experimental | Parents were given "I know digital games" training with 10 videos from the website. |
|
| parents in the control group | Other | No intervention was applied to the parents in the control group. |
|
| Name | Type | Description | Arm Group Labels | Other Names |
|---|---|---|---|---|
| web-based "I know digital games" training for intervation grup | Behavioral | "I know digital games" training consisting of 10 web-based videos |
|
| Measure | Description | Time Frame |
|---|---|---|
| Internet Gaming Disorder Scale Short Form (IGDS9-SF) score | An increase in the scale scores means that the problematic behavior increases. (Min:9; Max:36) | 4 months |
| Measure | Description | Time Frame |
|---|---|---|
| Parents' knowledge points on digital games | Evaluation of parents' knowledge scores about digital games | 4 months |
| Families' Knowledge, Behavior and Problems Related to Digital Games Evaluation Form scores |
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Inclusion Criteria:
For kids
for parents
Exclusion Criteria:
For kids
for parents
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| Name | Role | Phone | Extension | |
|---|---|---|---|---|
| Meryem Mutlu Sayın | Contact | 05330949169 | meriyemmutlu@gmail.com | |
| Sümbüle Köksoy Vayısoğlu | Contact | 05075050711 | sumbule@mersin.edu.tr |
| Name | Affiliation | Role |
|---|---|---|
| Sümbüle Köksoy Vayısoğlu | Mersin University Faculty of Nursing | Study Director |
| Facility | Status | City | State | ZIP | Country | Contacts |
|---|---|---|---|---|---|---|
| Meryem MUTLU SAYIN | Recruiting | Hatay | Antakya | 31100 | Turkey (Türkiye) |
Will be shared after the completion of the research reports.
It can be used for two years after the research reports are uploaded.
To be doing research on digital addictions.
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| ID | Term |
|---|---|
| D000082424 | Internet Addiction Disorder |
| ID | Term |
|---|---|
| D000088942 | Technology Addiction |
| D016739 | Behavior, Addictive |
| D003192 | Compulsive Behavior |
| D007175 | Impulsive Behavior |
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single-blind randomized controlled experimental study
| The control group was not trained | Other | The control group was not trained |
|
Evaluation of the scores obtained by parents from the form in the dimensions of "controlling their children's digital games", "protecting them from the harms of digital games", "limiting their digital games", "forcefully controlling (punishing) digital games", "guiding digital games".
| 4 months |
| Problems that parents have with their children due to digital games | Evaluation of the problems parents experience with their children due to digital games | 4 months |
| children's digital gaming time | Evaluation of children's digital game playing time | 4 months |
| D001519 |
| Behavior |