Use of Virtual Reality and Video Games in the Physiotherapy Treatment of Stroke Patients
Use of Virtual Reality and Video Games in the Physiotherapy Treatment of Stroke Patients
Randomized clinical trial based on the application of virtual reality and video games together with physiotherapy treatment in stroke patients, with the main objective of determining their beneficial effects.
21 participants who will be divided by randomization between a control group and an experimental group. The results will be quantified with the following scales: Modified Asworth (spasticity). Daniels et al (muscle strength) Tinetti (balance and gait) Berg (balance) Joint range
Inclusion Criteria:
Exclusion Criteria: