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The study was terminated based upon the competitive landscape and strategic fit.
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The purpose of this PoC study was to evaluate the potential therapeutic efficacy of binocular video games played on a tablet and to compare the efficacy of binocular video games versus patching in amblyopic patients 4 to 7 years old (Part A) as well as to gain experience with binocular video games in older children population of 8 to12 years old (Part B).
Part A and Part B was designed to provide long term data on durability of binocular video games treatment.
The study consisted of two parts, Part A: randomized, single masked PoC study in children 4 to 7 years old at Screening, and Part B: open-label substudy in children 8 to 12 year old at Screening.
The clinical investigation consisted of 2 parts:
Part A was a 16-week, prospective, randomized, single-masked, multicenter, controlled, 2 arm, parallel-group clinical investigation in subjects 4 to 7 years of age with amblyopia. Subjects were randomly assigned in a 1:1 ratio to either binocular videogame treatment for 8 to 12 weeks or patching treatment for 16 weeks. Randomization was stratified by severity of amblyopia in eligible subjects (moderate amblyopia with best-corrected visual acuity (BCVA) of the amblyopic eye of 20/100 or better, or severe amblyopia with BCVA of the amblyopic eye worse than 20/100).
Part B was a 16-week, open-label, single arm sub investigation in subjects 8 to 12 years of age with amblyopia, in which selected sites could participate. Subjects received binocular videogame treatment for 8 weeks, followed by 8 weeks of follow-up.
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| Label | Type | Description | Intervention Names |
|---|---|---|---|
| Patching | Active Comparator | Patching of the sound eye (fellow eye) - patients will have their sound eye (fellow eye) patched 2 hours per day 7 days a week for 16 weeks. |
|
| Binocular video games | Experimental | Binocular video games - patients will play 1 hour of binocular video game of choice (Dig Rush and/or Monster Burner) a day 7 days a week for 8 to 12 weeks. |
|
| Name | Type | Description | Arm Group Labels | Other Names |
|---|---|---|---|---|
| Binocular video games | Device | Patients will play 1 hour of binocular video game of choice (Dig Rush and/or Monster Burner) a day 7 days a week for 8 to 12 weeks. |
|
| Measure | Description | Time Frame |
|---|---|---|
| Change in best corrected visual acuity (BCVA) in the amblyopic eye. | Part A: Best corrected visual acuity (BCVA) in the amblyopic eye will be measured via mixed model repeated measures (MMRM). | from Baseline to Week 8 |
| Measure | Description | Time Frame |
|---|---|---|
| Attain BCVA of 0.1 logMAR or better in the amblyopic eye | Part A: Best corrected visual acuity (BCVA) in the amblyopic eye will be measured via mixed model repeated measures (MMRM). | at Week 4, Week 8, Week 12, and Week 16. |
| Change in stereoacuity or binocular video game relative to patching. |
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Inclusion Criteria:
Exclusion Criteria:
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| Name | Affiliation | Role |
|---|---|---|
| Novartis Pharmaceuticals | Novartis Pharmaceuticals | Study Director |
| Facility | Status | City | State | ZIP | Country | Contacts |
|---|---|---|---|---|---|---|
| Novartis Investigative Site | Gainesville | Florida | 32605 | United States | ||
| Novartis Investigative Site |
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| Label | URL |
|---|---|
| Results for CDDO001F12201 from the Novartis Trials Website | View source |
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| ID | Term |
|---|---|
| D000550 | Amblyopia |
| D005128 | Eye Diseases |
| ID | Term |
|---|---|
| D001927 | Brain Diseases |
| D002493 | Central Nervous System Diseases |
| D009422 | Nervous System Diseases |
| D014786 | Vision Disorders |
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Part A: Single-masked by outcome assessor only
Part B: Open-label
| Patching of the sound eye | Device | Patients will have their sound eye (fellow eye) patched 2 hours per day 7 days a week for 16 weeks. |
|
Part A: Stereoacuity will be assessed at near using Randot Preschool Stereoacuity Test (Stereo Optical, Inc.). The test is performed using 3 stereotest booklets while wearing 3D glasses. In short, in each test booklet, the left-hand page shows two-dimensional black-and-white silhouettes of two sets (panels) of four test shapes. The right-hand page contains two sets of four random-dot patterns in different sequences that are on the left-hand page. In each set of random-dot patterns, one contains no test shape, while the remaining contains test shapes. The child must correctly identify at least two of the three test shapes at each disparity level. |
| from Baseline to Week 4, Week 8, Week 12, and Week 16. |
| Attain a 2-line or better improvement in BCVA in the amblyopic eye | Part A: Best corrected visual acuity (BCVA) in the amblyopic eye will be measured via mixed model repeated measures (MMRM). | at Week 4, Week 8, Week 12, and Week 16. |
| Change in BCVA in the amblyopic eye | Part A: Best corrected visual acuity (BCVA) in the amblyopic eye will be measured via mixed model repeated measures (MMRM). | from Baseline to Week 4, Week 12, and Week 16. |
| Frequency of treatment-emergent Adverse Events | Part A and B: An adverse event (AE) is any untoward medical occurrence (e.g. any unfavorable and unintended sign [including abnormal laboratory findings], symptom or disease) in a clinical study subject, user or other person, after providing written informed consent for participation in the study. Therefore, an AE may or may not be temporally or causally associated with the use of the study device, i.e., videogame system (tablet, software, 3D glasses) or patch. | from Baseline to week 16 |
| Time played as recorded in the diary | Part A: To assess compliance with treatment | from Baseline to week 12 |
| Time patched as recorded in the diary | Part A: To assess compliance with treatment | from Baseline to week 16 |
| Time played as recorded in the video game system | Parts A and B: To assess compliance with treatment | from Baseline to week 12 |
| Percentage of participants who complete at least 75% of prescribed game play | Parts A and B: To assess compliance with treatment | from Baseline to Week 12 |
| Maitland |
| Florida |
| 32751 |
| United States |
| Novartis Investigative Site | Chicago | Illinois | 60611 | United States |
| Novartis Investigative Site | Frederick | Maryland | 21703 | United States |
| Novartis Investigative Site | Las Vegas | Nevada | 98102 | United States |
| Novartis Investigative Site | North Ryde | New South Wales | 2109 | Australia |
| Novartis Investigative Site | Kitchener | Ontario | N2A 0K5 | Canada |
| Novartis Investigative Site | Waterloo | Ontario | N2L3G1 | Canada |
| D012678 | Sensation Disorders |
| D009461 | Neurologic Manifestations |
| D012816 | Signs and Symptoms |
| D013568 | Pathological Conditions, Signs and Symptoms |