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Background: Games using motion capture from webcam have become increasingly popular. A population that lacks much stimulus in the teaching-learning process has under-explored the benefits of this kind of games: The Intellectually Disabled. The aim of this study is to analyse the effectiveness of games with virtual reality in the total reaction time. Method: A convenience sample of 165 Intellectually Disabled participants will have their performance measured using a virtual reality game. The intervention is to play two different games twice, in two sessions with an interval of, at least, seven days between the sessions. Participants will be randomized between two raters, both master students.
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| Label | Type | Description | Intervention Names |
|---|---|---|---|
| MoviLetrando-MoveHero | Experimental | Half of the children will play first two different levels of the game MoviLetrando (2 minutes each) and, after the game MoveHero, more 2 minutes |
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| MoveHero-MoviLetrando | Experimental | The other half of the children will play first 2 minutes of the game MoveHero and after, two different levels of the Game MoviLetrando, two minutes each. |
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| Name | Type | Description | Arm Group Labels | Other Names |
|---|---|---|---|---|
| MoviLetrando | Device | Half of the participants will play two different levels of the Game MoviLetrando, two minutes each. |
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| Measure | Description | Time Frame |
|---|---|---|
| total reaction time | decrease in time indicates a better performance | 6 minutes |
| Measure | Description | Time Frame |
|---|---|---|
| time MoviLetrando | less time to hit the targets indicates a better performance | up to 15 days |
| acerts MoviLetrando | more hits indicates a better performance |
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Inclusion Criteria:
Exclusion Criteria:
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| Name | Role | Phone | Extension | |
|---|---|---|---|---|
| Regiani Guarnieri | Contact | 4899344597 | regianig1@gmail.com |
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| Facility | Status | City | State | ZIP | Country | Contacts |
|---|---|---|---|---|---|---|
| Associação de Pais e Amigos dos Excepcionais | Recruiting | São Paulo | 04040-033 | Brazil |
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| ID | Term |
|---|---|
| D008607 | Intellectual Disability |
| ID | Term |
|---|---|
| D019954 | Neurobehavioral Manifestations |
| D009461 | Neurologic Manifestations |
| D009422 | Nervous System Diseases |
| D012816 | Signs and Symptoms |
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| MoveHero | Device | Half of the participants will play 2 minutes of the game MoveHero. |
|
| up to 15 days |
| D013568 | Pathological Conditions, Signs and Symptoms |
| D065886 | Neurodevelopmental Disorders |
| D001523 | Mental Disorders |