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| Name | Class |
|---|---|
| Hospital del Mar | OTHER |
| Hospital Vall d'Hebron | OTHER |
The purpose of this study is to determine whether domiciliary VR-based telerehabilitation is superior than domiciliary occupational therapy for inducing functional gains, enhancing corticospinal excitability, and cortical reorganization.
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| Label | Type | Description | Intervention Names |
|---|---|---|---|
| VR-based therapy | Experimental | 3 weeks of home-based treatment for motor training using a virtual reality rehabilitation setup. |
|
| Control | Active Comparator | 3 weeks of home-based occupational therapy for motor training. |
|
| Name | Type | Description | Arm Group Labels | Other Names |
|---|---|---|---|---|
| Domiciliary VR-based motor rehabilitation | Behavioral | 3 weeks, 1 to 3 sessions a day, 20min per sessions, of physical therapy using a VR gaming system. |
|
| Measure | Description | Time Frame |
|---|---|---|
| Change in motor function for activities of daily living as measured by Chedoke Arm Hand Inventory clinical | At baseline, at 3-weeks (after intervention), and at 12-weeks follow-up. |
| Measure | Description | Time Frame |
|---|---|---|
| Change in depression as measured by the Hamilton scale | At baseline, at 3-weeks (after intervention), and at 12-weeks follow-up. | |
| Change in motor function as measured by the Medical Research Council scale | At baseline, at 3-weeks (after intervention), and at 12-weeks follow-up. |
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Inclusion Criteria:
Exclusion Criteria:
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| Name | Affiliation | Role |
|---|---|---|
| Paul Verschure, PhD | Synthetic Perceptive, Emotive and Cognitive Systems group, Department of Information and Communication Technologies at the Universitat Pompeu Fabra (UPF). | Principal Investigator |
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| PubMed Identifier | Type | Citation | Retractions |
|---|---|---|---|
| 28784593 | Derived | Ballester BR, Nirme J, Camacho I, Duarte E, Rodriguez S, Cuxart A, Duff A, Verschure PFMJ. Domiciliary VR-Based Therapy for Functional Recovery and Cortical Reorganization: Randomized Controlled Trial in Participants at the Chronic Stage Post Stroke. JMIR Serious Games. 2017 Aug 7;5(3):e15. doi: 10.2196/games.6773. |
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| ID | Term |
|---|---|
| D010291 | Paresis |
| D009069 | Movement Disorders |
| D020521 | Stroke |
| ID | Term |
|---|---|
| D009461 | Neurologic Manifestations |
| D009422 | Nervous System Diseases |
| D012816 | Signs and Symptoms |
| D013568 | Pathological Conditions, Signs and Symptoms |
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| Domiciliary occupational therapy for motor rehabilitation | Behavioral | 3 weeks, 1 to 3 sessions a day, 20min per sessions, of physical therapy using a VR gaming system. |
|
| Change in spasticity for the upper arms as measured by the Ashworth scale | At baseline, at 3-weeks (after intervention), and at 12-weeks follow-up. |
| Change in cognitive function as measured by the Mini-mental State Evaluation test | At baseline, at 3-weeks (after intervention), and at 12-weeks follow-up. |
| Change in Grip Force as measured by a grip dynamometer | At baseline, at 3-weeks (after intervention), and at 12-weeks follow-up. |
| Change in shoulder pain as measured by the Visual Analog Assessment scale | At baseline, at 3-weeks (after intervention), and at 12-weeks follow-up. |
| Change in motor function as measured by the upper extremity Fugl-Meyer Assessment | At baseline, at 3-weeks (after intervention), and at 12-weeks follow-up. |
| D002493 | Central Nervous System Diseases |
| D002561 | Cerebrovascular Disorders |
| D001927 | Brain Diseases |
| D014652 | Vascular Diseases |
| D002318 | Cardiovascular Diseases |