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This study intends to collect self-reported information with multiple surveys about lifestyle habits, food and drink, state of mind (happy, sad, etc.) and traits (decision making, general personality, etc.) The purpose of this study is to understand relationships between self-reported information, game performance, and passive physiology measures throughout a daily cycle.
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| Measure | Description | Time Frame |
|---|---|---|
| To test the hypothesis that there are relationships between self-reported information, game performance, and passive physiology measures throughout a daily cycle. | 4-6 weeks |
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Inclusion Criteria:
Must be >=18 years old Must agree to participate via electronic consent Must agree to share e-mail and physical address (final dataset de-identified) Must own a computer and/or smartphone Must be a member of the survey panel and agree to take multiple surveys over 4-6 weeks Must complete the full surveys and not fail attention filters Must be able to access cognition games website and play the games Must be willing to wear a lifestyle assessment sensing device for 1 week
Exclusion Criteria:
Known skin reaction or allergy to metal Known skin reaction or allergy to medical adhesive Participation in another research study, behavior or new drug testing
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General population >=18 years old
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| Name | Affiliation | Role |
|---|---|---|
| Douglas A Marsteller, PhD | PepsiCo Global R&D | Principal Investigator |
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