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| Name | Class |
|---|---|
| The Center for Successful Parenting Video Research Center | UNKNOWN |
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After an initial screening visit (Visit 1) followed by a one-week period of monitoring their usual media habits, subjects will have a baseline functional magnetic resonance imaging (fMRI) scan (Visit 2). They will then be assigned in a 3:1 ratio to either one-week of violent video game play for 1-2 hours per day or no video game play for one week. Subjects will receive a second fMRI scan at the end of that week (Visit 3). Subjects who had played violent video games will then be assigned to one of three conditions (continued regular violent video game play, no video game play, or an intervention involving cognitive training of working memory) for one week, in order to investigate the persistence of any changes that are found after the first week of exposure. Subjects who had not played video games during the first week will continue to not play video games for the second week. Following that week, subjects will receive a third fMRI scan (Visit 4). One week after the third fMRI scan, subjects will have a final visit or phone call to check on the possibility of any issues with aggressive thoughts/feelings/behavior following the video game exposure in the study (Visit 5). Brain functioning will be measured using functional magnetic resonance imaging (fMRI) as the primary measurement methodology, with neuropsychological testing used as a secondary measurement methodology.
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| Label | Type | Description | Intervention Names |
|---|---|---|---|
| Control 1 Group | Active Comparator | Subjects randomized to the Control 1 group will abstain from playing any video games for the entire study participation. |
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| VG1- Control 2 Group | Active Comparator | Subjects randomized to the Control 2 group will play a selected violent video game for 60-120 minutes/day during week 2 of the study and will abstain from any video game play during week 3 of the study. |
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| VG1- VG2 group | Active Comparator | Subjects randomized for VG1-VG2 group will play 60-120 minutes/day of a violent video game during weeks 2 & 3 of study participation. |
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| VG1-CT group | Active Comparator | Subjects randomized to the VG1-CT group will play 60-120 minutes of a selected violent video game during week 2 of the study and play a selected computerized cognitive training program for 60-120 minutes/day during week 3 of the study. |
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| Name | Type | Description | Arm Group Labels | Other Names |
|---|---|---|---|---|
| Control group with no video game play | Behavioral | Subjects will abstain from all video game play during study participation. |
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| Measure | Description | Time Frame |
|---|---|---|
| Functional Magnetic Resonance Imaging | Completed at visit 2, 3, and 4 (each visit 7-10 days apart) |
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Inclusion Criteria:
Exclusion Criteria:
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| Name | Affiliation | Role |
|---|---|---|
| Vincent P Mathews, MD | Indiana University | Principal Investigator |
| Facility | Status | City | State | ZIP | Country | Contacts |
|---|---|---|---|---|---|---|
| Radiology-- Research 2 building | Indianapolis | Indiana | 46202 | United States | ||
| Riley Outpatient Center Rm 4300 |
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| Label | URL |
|---|---|
| Indiana University; Department of Psychiatry | View source |
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| Type | Date | Date Unknown |
|---|---|---|
| Release | Nov 5, 2013 | |
| Reset | Dec 22, 2013 |
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| Release Date | Unrelease Date | Unrelease Date Unknown | Reset Date | MCP Release Number |
|---|---|---|---|---|
| Nov 5, 2013 | Dec 22, 2013 |
| ID | Term |
|---|---|
| D035061 | Control Groups |
| D000091942 | Cognitive Training |
| ID | Term |
|---|---|
| D015340 | Epidemiologic Research Design |
| D004812 | Epidemiologic Methods |
| D008919 | Investigative Techniques |
| D012107 | Research Design |
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| control 2 | Behavioral | Subjects will play 1 week of violent video game play followed by 1 week of no video game play. |
|
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| VG1 group (2 weeks of violent video game play) | Behavioral | Subjects will play a violent video game for 2 weeks of study participation. |
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| Cognitive Training | Behavioral | Subjects will play a violent video game for 1 week followed by 1 week of Cognitive Training program. |
|
|
| Indianapolis |
| Indiana |
| 46202 |
| United States |
| D008722 | Methods |
| D000066530 | Neurological Rehabilitation |
| D012046 | Rehabilitation |
| D000359 | Aftercare |
| D003266 | Continuity of Patient Care |
| D005791 | Patient Care |
| D013812 | Therapeutics |
| D006296 | Health Services |
| D005159 | Health Care Facilities Workforce and Services |